concepts:ecrans
Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| concepts:ecrans [2024/09/20 19:28] – [Ovid Embase] Olivier Lacombe | concepts:ecrans [2024/09/20 20:22] (Version actuelle) – [Ebsco CINAHL, ERIC, Psychology & Behavioral Sciences Collection, SocINDEX] Olivier Lacombe | ||
|---|---|---|---|
| Ligne 3: | Ligne 3: | ||
| Screens | Screens | ||
| + | |||
| Rappel favorisé sur la précision | Rappel favorisé sur la précision | ||
| + | |||
| Concept qui ne s' | Concept qui ne s' | ||
| - | \\ | + | |
| + | Voir aussi "Temps d' | ||
| ---- | ---- | ||
| + | |||
| ===== Ovid Medline ===== | ===== Ovid Medline ===== | ||
| Ligne 14: | Ligne 19: | ||
| < | < | ||
| + | <hr /> | ||
| <p> | <p> | ||
| Ligne 28: | Ligne 34: | ||
| < | < | ||
| + | <hr /> | ||
| <p> | <p> | ||
| Ligne 36: | Ligne 43: | ||
| - | ===== Ovid PsycINFO===== | + | ===== Ovid PsycINFO ===== |
| - | ~~START_HTML_BLOCK~~< | + | ~~START_HTML_BLOCK~~ |
| + | <code> | ||
| + | <p> | ||
| - | ===== Ebsco CINAHL, ERIC, Psychology & Behavioral Sciences Collection, SocINDEX ===== | + | <hr /> |
| + | <p> | ||
| - | ~~START_HTML_BLOCK~~< | + | |
| - | AB (((device* or media* or game* or technology or medium or reality) N0 (electronic or digital or mobile or handheld or household or wireless or smart or virtual or computer or online or interactive)) or (phone N0 (smart or cell or cellular or mobile)) or "game console*" | + | </ |
| - | SU (((device* or media* or game* or technology or medium or reality) N0 (electronic or digital or mobile or handheld or household or wireless or smart or virtual or computer or online or interactive)) or (phone N0 (smart or cell or cellular or mobile)) or "game console*" | + | |
| - | DE (" | + | ~~CLOSE_HTML_BLOCK~~ |
| - | </html> | + | |
| + | |||
| + | ===== Ebsco CINAHL, ERIC, Psychology & Behavioral Sciences Collection, SocINDEX ===== | ||
| + | |||
| + | ~~START_HTML_BLOCK~~ | ||
| + | < | ||
| + | <p>TI (((device* or media* or game* or technology or medium or reality) N0 (electronic or digital or mobile or handheld or household or wireless or smart or virtual or computer or online or interactive)) or (phone N0 (smart or cell or cellular or mobile)) or "game console*" | ||
| + | |||
| + | <p> | ||
| + | |||
| + | |||
| + | </code> | ||
| + | |||
| + | ~~CLOSE_HTML_BLOCK~~ | ||
| ---- | ---- | ||
| - | Stratégie développée le 2024-09-20\\ | + | |
| + | Stratégie développée le 2024-09-20\\ | ||
| Ajouté le 2024-09-20, 19:26 par Olivier Lacombe | Ajouté le 2024-09-20, 19:26 par Olivier Lacombe | ||
| + | |||
| ====Note==== | ====Note==== | ||
concepts/ecrans.1726860483.txt.gz · Dernière modification : 2024/09/20 19:28 de Olivier Lacombe
